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AI Insights · Timothy · October 2024

Top 5 Roguelike Games on Android in Ecuador, Q3 2024

Explore the performance trends of the top roguelike games on Android in Ecuador during Q3 2024, highlighting downloads, revenue, and active user metrics.

Top 5 Roguelike Games on Android in Ecuador, Q3 2024

In the third quarter of 2024, the top roguelike games on the Android platform in Ecuador demonstrated varied performance in terms of downloads, revenue, and weekly active users. According to data from Sensor Tower, these games exhibited unique trends over the quarter, providing insights into their respective market positions.

Level Devil - NOT A Troll Game from Unept showed a notable increase in downloads, peaking at approximately 10.5K in mid-August. Weekly active users also followed an upward trajectory, starting at 24.7K in early July and reaching around 33.7K by the end of September.

Cup Heroes, published by VOODOO, saw a surge in downloads in early August, with numbers climbing to 3.5K. The app's revenue displayed a modest upward trend, peaking at around $36 in the second week of September. Weekly active users increased significantly, growing from 1.7K in early July to approximately 6K by mid-September.

Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced a decline in downloads from July to August, but saw a rebound in early September with downloads reaching 3.2K. Revenue was highest at the start of the quarter, peaking at around $477, followed by a decline, before recovering slightly to $300 by the end of September. Active users fluctuated over the quarter, peaking at 14.2K in early September.

The Seven Deadly Sins: Idle from Netmarble had a strong start with downloads reaching 16.2K in mid-August, but they fell sharply thereafter. Revenue peaked at $119 in the same period. Weekly active users showed a similar pattern, starting at 17.5K in August and declining to around 4.8K by the end of the quarter.

Magic Rampage, developed by Asantee Games, saw consistent download numbers throughout the quarter, with a peak of 2K in late September. Revenue was minimal, peaking at $25 in mid-August. Active users increased from 3.9K in early July to approximately 5K by the end of September.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024